KSpaceDuel has many, many options you can adjust to increase the enjoyment of this game.
All of the game options can be changed using the Settings menu.
Configuration is divided into 5 sections:
KSpaceDuel has a default set of keys to control the game. For a list of default keys see the section entitled Default key bindings.
Keys can be configured by:
Selecting Settings->Player Keys... from the menubar.
This will bring up a dialog box.
You can see that each player (Red and Blue), have 5 keystrokes corresponding to Rotate Left, Rotate Right, Accelerate, Shot, and Mines.
To change a key, click on the button for the correct player. Then press the key you want for that control.
When the key is detected, it will show the new key in the box to the right of the button.
When you are finished configuring your keys, you should click on OK to apply your changes.
If you want to restore the default keys, simply click on the Default button once. To make these changes permenant, press OK.
If you want to abandon the changes you made, and return to your previously selected keys, simply click Cancel, and your changes will be lost.
All game settings of KSpaceDuel are configurable.
If you want to change the game settings, simply select Settings->Game... from the menubar.
This will bring up a dialog box with 7 tabs across the top.
Settings are collected in different configurations. You can choose from several pre-defined configurations.
If you choose the Custom configuration, you can define all settings for yourself.
![]() | If you have not selected Custom, you will not be able to make any changes to these options. |
![]() | If you have found an interesting configuration, mail it to the author of the game. It can be implemented in a future version (send the part [Game] in the file ~/.kde/share/config/kspaceduelrc). |
When you are finished altering the options, you should click on OK to apply your changes.
If you want to restore the default, simply click on the Default button once. To make these changes permenant, press OK.
If you want to abandon the changes you made, and return to your previous options, simply click Cancel, and your changes will be lost.
The settings are:
Controls the speed of the whole game.
The speed of bullets
The amount of energy needed for one shot.
The maximum number of bullets a player can have on the screen.
The number of hit points damage done when a bullet hits a ship.
The maximum life time of a bullet.
The time a ship needs to reload a bullet.
The amount of fuel on a mine.
The amount of energy needed for laying a mine.
The time a mine is inactive.
The number of hit points of damage done when a ship hits a mine.
Maximum number of mines a player can have on the screen.
The time a ship needs to reload a mine.
Acceleration of the ships
The energy needed to accelerate a ship.
The speed at which a ship rotates.
The energy needed to rotate a ship.
The number of hit points damage done when two ships collide.
The strength of the sun. The higher the value, the quicker ships will be recharged.
The strength of the gravitational pull of the sun.
The ships position at the beginning of a new round. The ships start at opposite sides of the sun.
Velocity at the beginning of a new round.
Maximal time between the appearance of two powerups.
Maximal life time of a powerup.
Amount of energy a player gets from an energy powerup.
Amount of hit points a player gets from a shield powerup.
You can specify the number of hit points each player has at the begin of a new round by selecting Options->Handicap... from the menubar.
Time between two screen refreshes in milliseconds. All other settings are independent of the refresh time.