class virtual abstract :object
..end
method destroy : unit
method transfer : abstract -> unit
transfer engine
moves all events from the current engine to
engine
. Note that timers are reset in the destination
engine, i.e. if a timer with a delay of 2 seconds was
registered 1 second ago it will occurs in 2 seconds in the
destination engine.method virtual iter : bool -> unit
method on_readable : Unix.file_descr -> (event -> unit) -> event
method on_writable : Unix.file_descr -> (event -> unit) -> event
method on_timer : float -> bool -> (event -> unit) -> event
method fake_io : Unix.file_descr -> unit
method readable_count : int
method writable_count : int
method timer_count : int
unit ->
unit
and not event -> unit
method private virtual cleanup : unit
method private virtual register_readable : Unix.file_descr -> (unit -> unit) -> unit Lazy.t
method private virtual register_writable : Unix.file_descr -> (unit -> unit) -> unit Lazy.t
method private virtual register_timer : float -> bool -> (unit -> unit) -> unit Lazy.t