com.sun.jna.platform.win32
Class WinUser.INPUT
java.lang.Object
com.sun.jna.Structure
com.sun.jna.platform.win32.WinUser.INPUT
- Direct Known Subclasses:
- WinUser.INPUT.ByReference
- Enclosing interface:
- WinUser
public static class WinUser.INPUT
- extends Structure
Used by SendInput to store information for synthesizing input events such as keystrokes, mouse movement, and mouse
clicks.
Methods inherited from class com.sun.jna.Structure |
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, clear, ensureAllocated, equals, getAutoRead, getAutoWrite, getFieldOrder, getFields, getNativeAlignment, getPointer, getStructAlignment, hashCode, newInstance, read, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setFieldOrder, setTypeMapper, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField |
INPUT_MOUSE
public static final int INPUT_MOUSE
- See Also:
- Constant Field Values
INPUT_KEYBOARD
public static final int INPUT_KEYBOARD
- See Also:
- Constant Field Values
INPUT_HARDWARE
public static final int INPUT_HARDWARE
- See Also:
- Constant Field Values
type
public WinDef.DWORD type
input
public WinUser.INPUT.INPUT_UNION input
WinUser.INPUT
public WinUser.INPUT()
WinUser.INPUT
public WinUser.INPUT(Pointer memory)
Copyright © 2007-2010 Timothy Wall. All Rights Reserved.