#include <Unit.h>
Public Member Functions | |
AliasUnit (string cat_, string name_, string plural_, string singular_, string title_, Unit *alias, string relation="1", int exp=1, string inverse="", bool is_local=true, bool is_builtin=false, bool is_active=true) | |
AliasUnit (const AliasUnit *unit) | |
virtual ExpressionItem * | copy () const |
virtual void | set (const ExpressionItem *item) |
virtual Unit * | baseUnit () const |
virtual Unit * | firstBaseUnit () const |
virtual void | setBaseUnit (Unit *alias) |
virtual string | expression () const |
virtual string | inverseExpression () const |
virtual void | setExpression (string relation) |
virtual void | setInverseExpression (string inverse) |
virtual MathStructure & | convertToFirstBaseUnit (MathStructure &mvalue, MathStructure &mexp) const |
virtual MathStructure & | convertFromFirstBaseUnit (MathStructure &mvalue, MathStructure &mexp) const |
virtual MathStructure & | convertToBaseUnit (MathStructure &mvalue, MathStructure &mexp) const |
virtual MathStructure & | convertFromBaseUnit (MathStructure &mvalue, MathStructure &mexp) const |
virtual MathStructure & | convertToBaseUnit (MathStructure &mvalue) const |
virtual MathStructure & | convertFromBaseUnit (MathStructure &mvalue) const |
virtual MathStructure | convertToBaseUnit () const |
virtual MathStructure | convertFromBaseUnit () const |
virtual int | baseExponent (int exp=1) const |
virtual void | setExponent (int exp) |
virtual int | firstBaseExponent () const |
virtual int | subtype () const |
virtual bool | isChildOf (Unit *u) const |
virtual bool | isParentOf (Unit *u) const |
virtual bool | hasComplexExpression () const |
virtual bool | hasComplexRelationTo (Unit *u) const |
Protected Attributes | |
string | svalue |
string | sinverse |
int | i_exp |
Unit * | o_unit |
Alias units is defined in relation to another unit. For example, hour are defined as an alias unit that equals 60 minutes which in turn is defined in relation to seconds.
Alias units have an associated base unit, exponent and relation expression. For more complex relations an inverse relation can also be specified for conversion back from the base unit. The base unit must not necessarily be of the base unit class and it is recommended that an alias unit is defined in relation to the closest unit (ex. 1ft = 3 hands, 1 hand = 4 in, and 1 in = 0.0254 m).
The relation is usually just a number that tells how large quantity of the base unit is needed to get the alias unit (alias unit = base unit * relation). More complex units can specify the relation as a full-blown expression where '' is replaced by the quantity of the base unit and '' is the exponent. For example, Degrees Celsius has the relation "\x + 273.15" and the inverse relation "\x - 273.15" to the base unit Kelvin. For simple relations, the reversion is automatic and ought not be defined separately.
The precision property inherited from ExpressionItem defines the precision of the relation.
The exponent defines the exponential relation to the base unit, so that the alias unit equals the base unit raised to the exponent. For simple unit relations this gives: alias unit = relation * base unit^exponent.
Alias units normally have three different names defined for use in expressions - abbreviation (ex. "m"), singular ("meter") and plural ("meters").
virtual void AliasUnit::setExpression | ( | string | relation | ) | [virtual] |
Sets the relation expression.
virtual void AliasUnit::setInverseExpression | ( | string | inverse | ) | [virtual] |
Sets the inverse relation expression.
virtual int AliasUnit::subtype | ( | ) | const [virtual] |
Returns the subtype of the unit, corresponding to which subsubclass the object belongs to.
Reimplemented from Unit.
virtual bool AliasUnit::isChildOf | ( | Unit * | u | ) | const [virtual] |
If specified unit is a base unit for this unit, directly or with other units in between. Equivalent to u->isParentOf(this).
Reimplemented from Unit.
virtual bool AliasUnit::isParentOf | ( | Unit * | u | ) | const [virtual] |
If this unit is a base unit for specified unit, directly or with other units in between. Equivalent to u->isChildOf(this).
Reimplemented from Unit.