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The Window Menu
Game
- New
- Start a new game.
- Rated Game
- Start a new rated game against
the computer.
- Game Variant
- Select a game variant and start a new game of this game variant.
- Game Info
- Display or edit additional information about the game like the name of the
players or the date when the game was played.
- Undo Move
- Undo the last move played and remove it from the game tree. Undoing a move
is only possible if it is the last move in the current variation (i.e. a leaf
node in the game tree; use Edit/Truncate to remove inner nodes of the
game tree).
- Find Move
- Find a legal move for the current color and display it for a few seconds on
the board. Selecting this item repeatedly will show all legal moves.
- Open
- Load a saved game. The board position after loading will be the last
position in the main variation unless the game starts with a setup position. If
the game starts with a setup, the board position will be the first position
instead. This avoids that solutions are immediately shown if the file contains
a Blokus puzzle as a setup with the solution as the main variation.
- Open Recent
- Load a recently used game.
- Open From Clipboard
- Open a game from a text copied to the clipboard. The text must be a valid
game in Pentobi SGF file format.
- Save
- Save the current game.
- Save As
- Save the current game under a new file name.
- Export/Image
- Save the current position as an image file. Several image file formats are
supported, the file format is derived from the file name ending (e.g. ".png"
for the PNG format).
- Export/ASCII Art
- Save the current position as a text diagram. The text diagram should be
viewed using a monospace font.
- Quit
- Quit Pentobi.
Go
- Beginning
- Go to the beginning of the game.
- Backward
- Go one move backward in the current variation. The corresponding button in
the toolbar supports autorepeat if pressed and held.
- Forward
- Go one move forward in the current variation. If the current position has
several follow-up variations (i.e. the current node in the game tree has
several child nodes), the first variation will be used. The corresponding
button in the toolbar supports autorepeat if pressed and held.
- End
- Go to the end of the current variation. Like Forward, this also uses
the first variation in positions with several follow-up variations.
- Next Variation
- Go to the next variation to the last move played (i.e. the next sibling
node of the current node in the game tree).
- Previous Variation
- Go to the previous variation to the last move played (i.e. the previous
sibling node of the current node in the game tree).
- Go to Move
- Go to the move with a given move number in the current variation.
- Back to Main Variation
- Go back to the last position in the current variation that belonged to the
main variation.
- Beginning of Branch
- Go back to the last position in the current variation that had an
alternative move.
- Find Next Comment
- Go to the next position that has a comment. If the comment text field was
not visible, it will become visible. Selecting this item repeatedly will show
all positions with comments in the game tree.
Edit
- Move Annotation
- Add a chess-style annotation symbol (e.g. !!) to the current move. The
symbols are appended to the move numbers in the status bar and, depending on
the configuration of Move Marking, on the board.
- Make Main Variation
- Make the current variation the main variation of the game. This reorders
the nodes in the game tree such that the current variation becomes the main
variation.
- Move Variation Up
- Changes the order of variations such that the current position will appear
earlier when iterating over the variations with Next/Previous
Variation.
- Move Variation Down
- Changes the order of variations such that the current position will appear
later when iterating over the variations with Next/Previous
Variation.
- Delete All Variations
- Delete all variations but the main variation. If the current position is
not in the main variation, it will first be changed to a position as in Back
to Main Variation.
- Truncate
- Remove the node with the current position, including any subtree, from the
game tree.
- Truncate Children
- Remove all child nodes of the node with the current position from the game
tree.
- Keep Only Position
- Delete all moves and keep only the current position as a setup. This can be
used to create files that start with a given fixed position.
- Keep Only Subtree
- Like Keep Only Position but does not delete the moves after the
current position.
- Setup Mode
- Enter or leave setup mode. In setup mode, pieces can be placed anywhere on
the board, even in violation of the game rules. Existing pieces can be removed
from the board by clicking on them. The currently selected color also
determines the color to play after the setup is finished. It can be changed
with Next Color or by clicking on the orientation selector while no
piece is selected. Setup mode can only be used if no moves have been played
yet.
- Next Color
- Choose the next color for selecting pieces. This can be used for example to
enter game records, in which moves of a color were skipped because the color
ran out of time.
View
- Toolbar
- Show or hide the toolbar.
- Toolbar Text
- Configure the appearance of the toolbar.
- Comment
- Show or hide a text field to display or edit comments on the current
position.
- Move Marking
- Change the way moves are marked on the board. The options are to mark the
last move played with a dot or with a number, or to show the numbers of all
moves, or not to show any marks.
- Coordinates
- Display coordinates around the board for the fields on the board. The
convention for the coordinates is the same as in the Blokus SGF file format
used by Pentobi.
- Show Variations
- Appends a letter to the move number on the board if the move has
variations. If moves are marked with dots instead of numbers, a circle will be
used instead of a dot for moves not in the main variation.
- Fullscreen
- Make the main window full screen or leave full screen mode. It is
platform-dependent if the window menu is shown in full screen mode. To leave
full screen mode without using the window menu, press the F11 key.
Computer
- Computer Colors
- Select which colors are played by the computer.
- Play
- Make the computer play a move for the current color. This can be used to
change the color the computer plays or to resume playing after navigating in
the game tree. If the computer did not already play the current color, it will
play this color (and only this color) from now on.
- Play Single Move
- Make the computer play a single move for the current color without changing
the colors played by the computer.
- Stop
- Abort the current move generation. You can make the computer continue to
play by selecting Play.
- Level
- Change the playing strength of the computer. Higher levels are stronger but
can make the computer take a long time for playing moves on slow computers. The
computer will remember the level last used separately for each game variant and
restore it when the game variant is changed.
Tools
- Rating
- Show a dialog window with the rating of the user in the current game
variant.
- Analyze Game
- Perform a game analysis.
Help
- Pentobi Help
- Show a window to browse the Pentobi user manual.
- About Pentobi
- Show an info dialog with information about this version of Pentobi.
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